Kingmaker Campaign - Country of Cabemigorus

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

View
How it all began. Solania style.
Start

Quiet morning. Strange people, early day. Yup.

We were gathered in the courtyard at the fort (incidentally a very nice outhouse they had, even though it wasn’t on the way to the store).
I met a lot of interesting people. And some dull ones. Thankfully we were soon sent off on our way to explore and take over a country. YAY!
Castian is this elf Paladin. Of Iomedae. Seems like a nice person, but I think he might be following me.. SHHHH!
Bongle is a weird one. She’s a gnome like me. And yet not a gnome like me. She’s all prettified and done up, but the puppy she bought is cute.. Nice puppy!
Mitchos is a priest of Pharasma. He looks like most humans to me. They all look the same, but he seems a bit subdued. Perhaps all that talking to the dead and about death is bad for you? Get busy living!
Galial is another human. He’s a ranger. Either that or he has some sort of strange connection with animals. I don’t want to know if that’s the case, but I wouldn’t be surprised if Bongle did. He seems a bit dour though, and rude. Perhaps he’ll get better when he lightens up a little.
Then there’s Rucdalh, another elf. With half an ear. He says it’s from a sword wound, but I think that Orc bit it off. Yep. Otherwise the rest of his head would have gone missing. But then again, perhaps he grew back his head. Can elves do that?

Anyways. We bought supplies, and I think they got a map of some weird Graham guy, who was obsessed with Fey Dragons and lunch. I wonder if I can get a Fey Dragon friend if I pack a lunch? I’ll have to try.
We set off for the Trading Post however, the one in the Stolen Lands. We should make that our base of operations, for our exploration of the area. I just hope we don’t come across to many rivers or lakes, because they didn’t have any collapsible canoes at the store.

View
Day 2 Oleg's Trading Post

Day 2 (Rucdalhs viewpoint)

Before we even left the hamlet events took a change. The gnome who dressed like a noble lady, but talked like a fishwife, decided that trudging through mud and rain was below her and sent out her underling Gorky, a half orc with a battle axe, to go in her place. A bit slow, but someone I can use if needed.

We got 2 miles down the road, and was then joined by some insane human, dressed in some sort of toga like clothing, no real weapons to show. Turns out hes some sort of Monk like person of very strange thinking, the road will see what will turn out. (it turned out that he doesnt need weapons, just hands and feet, definitly need to be careful)

Arrival at Oleg’s Trading Post
After 3 days of travelling we finally reached Oleg’s Trading post, looks like an old fort, tower on each corner with currently unusable catapults. A bit of repairs it will be a suiably strong base of opperations.

Oleg as his wife Setlana welcomed us and gave us hospitality for the night. After the meal, we started to find out about the local surroundings and suprise suprise there happens to be bandits around here, plus they have been taking protection money. First group seen was 12, then as the months went through the number went down.

Normal if boring practice for them, show up with big force, then get lazy and start assuming all is well. Definite lack of imagination on there part.

We also found out that there was a hedge witch called Bokan, who traded potions that he crafted and a mean beer. One which I intend to try very soon.

View
Day 3 The hunt is on!

Day 3 The hunt is on!

It was decided as a group to hunt down the bandits, if we could find them, all well and good, if not we had 3 days to return to the fort, and then follow them back.

Our monk was taken quietly to one side by Olag (turns out he had a request to find his wifes ring, that was stolen by them) while Setlana also had a request for the group, she wanted Moonradish’s for a soup she wanted to prepare, to be found in the south in the forest.

Forest
We entered the forest on the start of the search pretty quickly (compaired to the fiasco of even trying to leave the hamlet a few days earlier) within a few hours of following trails we came upon a clearing with the moonradish’s we was asked to get.

The clearing was also occupied by a group of kobolds, while I was quiet happy to bang a few heads together, Springle decided to go for diplomacy (helped very little by Gorky, who also wanted to bang a few heads together) A trade was agreeded, Radish’s for Spice. It also turned out that the leader Noctis, of the Suve Scale Clan, knew where the bandits were based. A little more bargaining and he agreeded to guide us to the bandits camp. Sometimes not killing works out as well.

Bandits Camp
The camp was about a days travel south, in a clearing near a spring/river. Myself springle and the monk (name to be edited) being the most stealthy, scouted the camp. About a dozen men, and one women which from the shouting and bawling was in charge. The camp had 2 watch towers with 1 camp fire, sloppy design. We decided to wait until past moonset when the night was at its darkest to attack.

Fortune was with me this night as I managed to sneak upto the first watch tower, climb the ladder that was left down (very sloppy) and knockout the sleeping guard, the second watch tower did not even see it happen. He was then tied up.

The next watchman was a lot more attentive, and got a javalin in the chest, throwing by Gorky. If that didnt kill him, the fall certainly did.

The rest of the group then charged. One bandit also charged, while the rest tried to wake their friends. I fired with my bow and missed, first “blood” was to Springle with a voilet arrow of magic, staggering the charging bandit, the monk finished him off with an acrobatic knee to the face and continued running.

Castian reached the bandits next and knocked one out with a slamming shield bash. Gork reached his javalin and reached the bandits next, with a vicious stab, he completely missed the bandit who promptly woke up panicing rolled to safety and drew his daggers. Springle also fired with a spell and again the next bandit was polished off with a vicious blow from the monk.

I let rip with an arrow and aiming to demoralize them even more, shout out for there surrender. I missed (again, I need a new bow this one must be warped) and my words must have scared them (as I planned) most surrendered straight away, 2 tried to run. Springle had the same idea fired her spell a third time and told them to stop running.

The bandits are now in our control. I think I am going to have an interesting chat with this bandit on the platform.

View
Stardate.... Something. Something something. Solania's Log.
Second Session

We have now arrived at Oleg’s outpost, and in spite of my best efforts, I have yet to catch a Fey Dragon. I must be on the right track though, since one of them stole the sandwich out of my trap one day. (Note to self: Construct more elaborate trap).
We have also been joined by Girky, the Orky (who apparently likes to eat porky, with his bucket and spade). We’ve also been joined by another fellow. Not quite sure what to make of him yet, though he seems nice enough and is definetily more diplomatic than most of the rest of them. (Rhail is his name. I think he’s from some far away land. I must ask him about that).

Turns out that the inhabitants of the Outpost (Oleg and Svetlana) are having problems with bandits who live somewhere south of there. (They’re apparently agents of someone called the Stag Lord). I applied logical thinking to this and we decided to search the nearby forest for them. (We also heard of a local hermit nearby, who apparently brews potions (called Bokken or Bokkan, something like that), and we’re going to check in on him at some point. Later on, yep).

Travelling to the forest, we were asked by Svetlana to try and find some Moonradishes, so that she can cook Oleg’s favourite meal. Apparently he’s been a bit… grumpy (seems normal to me).
Oleg asked us to find her wedding ring however. Apparently it was stolen by those bandits. (I’m not surprised, while the fort is easily defended, it needs some attention and a number of people more to make it truly defensible. We’ll see what we can do. Perhaps we can use it as a base).

We travelled to the Forest, where we ran into Noctish, of the Soothscale Tribe. He was a kobold. I ended up making a deal with him (after convincing him that I was a Shaman) where we trade a pound of spice, for a bunch of the Moonradishes each month. (2 pounds of them the first month).

He also took us to the camp where the bandits were hiding out. A small defensible camp, with about 11 of them. A group of them went out early in the day, before our attack, to do something. Unfortunately the woman there did not return, and I suspect her to be the leader of this group, even though at least one, if not both of the henchmen she brought with her did return to the camp however.

We attacked just after midnight and caught them by surprise. A few dead, many subdued and intimidated by our skill. I think a few of them were even afraid of me! (Will have to check that). We need to interrogate them however, to find out what’s going on. and more importantly: Where and WHO is the Stag Lord?

View
3rd Session

We defeated the bandits handily. And after some talking to them, we managed to convince them, that it would be in their interests to help us build a better future in the Green Belt, together with Oleg and his Wife.

One of them furthermore volunteered to take us to the Stag Lord’s Fortress thing, which was a fair bit further south. Along the way, we ran into the Bandits’ leader. A woman called Velkress (or something like that), who told us that the last time they sent tribute to the Stag Lord, the bandits who were sent were ambushed by Kobolds. Guess we need to talk to Noctish once more. (on a side note, still no Fey dragon in trap. But at least Girky likes the sandwiches).

We have also now defeated a dragon! (Sort of… Something like a dumb, devolved dragon, with no wings, but a Dragon none the less! – I killed it!!!!)

We’ve come across Thornberries (with many spiders in.. icky!) and a really rickety old bridge. It’s evening now though, and we’re not that far from the Stag Lord’s camp. I don’t quite yet know how to approach it. I’ll see what I can think up.

View
3rd Session - Continued

Castien and Girky are both following me… RUUUUUUUUUUUUUUUUUUUUUUUUN!!!!!

View
4th Session. Now with more Solania. :P

It was an eventful few days. (Still no Fey Dragon in my traps. I’ll need to try a different type of bait I think). However, we have, for now, decided to leave the Stag Lord’s Fort, for 3 weeks, after which we’ll return and decide on a course of action, after meeting with Kressle at the Old rickety Bridge at the gorge.
The hill turned outto be haunted by zombies when Castian and I tried scouting it for secret passages, so we’ll need to find a way to overcome those walls. At the moment, I don’t have any ideas for that, though a disguise might be an idea. We’ll see.

In the meantime however, we’ve been rejoined by Mithos and Galial. They delivered the bandits (who are now free men, and on our side) to Oleg’s Trading Post, and we’re met there by a few soldiers, who’ve been sent to protect the Outpost. I suppose they’re either under our command, or there to watch over us. I don’t quite know yet. – Those soldiers apparently told Mithos and Galial to make a peace treaty with the Kobolds in the area. Good think I already made a friend of Noctish.

We did however head back to meet up with Mighty Noctish, who we found battling a bunch of Mites. And more importantly, he won the battle. (Mithos healed him after that. Who knows? Mithos might have made a friend! Considering how… eerily obsessed he was with those zombies, I think he needs one).
After a brief discussion, in which Noctish righly pointed out Galial’s trouble with finding a mate, he agreed to take us to the Kobold lair, to have a talk with their Chieftain, Soothscale. Once we arrived at Oakentop, we found that it was an old silver mine. Something we rather quickly decided to keep to ourselves, once we established that it still had silver. We don’t want anyone to come along trying to oust the kobolds, after all, we’re friends with them now, and we don’t know who the previous occupants were or how the kobolds came into posession of it.

Anyways, we found out that the Mites, who the kobolds were at war with, had stolen an old tribal relic, a type of golden statue, that portrays their spirit lord Sharptooth, and as a gesture of goodwill (and to get them to sign the treaty), we agreed with the Chieftain, that if we could rid them of the mites, and recover the statue, he’d sign the treaty, AND he’s give us back Svetlana’s Wedding ring, so that we can give it to Oleg. (The shaman is the one who has it, not the chieftain). And as a further gesture of Goodwill, I gave him the masterwork dagger we’d found, which he seemed to like, since it is shiny.

And now, we’re off to kill the Mites, ridding them from the Old Sycamore tree. We’ve already engaged their guards, and gotten rid of several of them, including some nasty bugs that they were riding. I have to be careful when pulling faces at them though. They don’t seem to like me much.

P.S.
Apparently they now call me Sparkles. I wonder why? Maybe my name is too long? Or perhaps I should research how to become sparkly?

View
Southland Tale (session 4)

I was somewhat dissapointed that myself and michios were desiganted the escorts for these allegedly reformed bandits.

To be fair however, they behaved themselves. They at least seem to be taking thier oath seriously.
Anyhow, myself and Michios arrived back at oleg’s fort to find it crawling with soldiers. Looks like thier complement of guards has finally, (if rather belatedly) arrived. The ranger fort would never have been left so unguarded for so long.

pauses thinking for a moment

Anyway… thats over with now. We delievered the bandits to the fort made them repeat that they had taken an oath to help us out. Once the knight captain had grilled me for a few moments, he let them stay.

He was such a stuck up sod about that. But I guess one good thing to come out of it is that the bandits will think twice r possibly even three times before reneging on their promise to us. The knight captain has plenty of strength behind him, even if his sense of honour gets in the way of his sense of humour.

Me and michios stayed overnight to let the horses rest and then we started back to the area we were told to meet the others.

After a long day that was spent looking at the slightly imposing pile of firewood that the bandits call home, we decided to let our bandit lady deliver her report to the stag lord. She remerged a little while later with a few more bruises. I think this ‘stag-lord’ has a reckoning approaching.

We chose to leave the fort for 3 weeks and go get help. We were on our way back to the fort when we happened upon a kobald being attack by a few mites. Evil little bastards they are. And deserving of my steel. Im sure there were a few of them in the force that finally crumbled the order of Falconwood. (My old ranger group). It was this Noctish character the others had spoken of before. We helped him out and took him back to his tribes base of operations.

I must admit i don’t much like the reptilian Kobalds, but they have a fair sense of honour if a little less evolved than our own. They still smell bad though.

After enduring a few attempted digs at my apprent looks and personality with regards to finding a young lady, they led us to the tribe leader. We discussed the possibility of the peace treaty that the knight had asked me to get. Naturally of course, the Kobalds require some demonstration of martial ability before agreeing to terms. So they employed us to help cear out a nest of mites. I was more than happy to oblige. One less tribe of mites in the world, the less suffering they can cause.

So the party mustered before the tree hideout and started to discuss tactics of some kind. I decided to cut trough the preliminaries and sniped one of the lookouts from a good 100 yards out. Solania had foolishly bet me that i could not make the shot, so she ended up short 6 silver for her troubles. Then i decided the second lookout should go too, so i sniped him out of his perch aswell. The rest of the group felt they should join in, sadly Rucdalh’s shortbow lacks the punch of the composite one they allowed me to have. So the sentry raised the alarm.

I had soem trouble myself getting the third sentry. My shots were off, possibly deflected, either way, only the third shot had th power to kill the sentry. By that time the others were being attacked by mite riders, beetles. I hate those beetles, they’re very powerful.

I ran in and smashed the ehad of one of them but thankfully we prevailed. as the others were felled by a Monk who moves a lot like liquid lightning i can tell you! and the rest of the party. Our paladin Castien Birren dispatched a mite hisself. Even through the evil eye which is a good thing. Sadly Rucdalh took a bite from the beetle and is looking a little ill…..

View
Session 5 (As seen by Solania)

We have now defeated the evil mites located in the Old Sycamore tree. It was quite a fight I have to admit, though my ability to kill people using only an Iron Pot and a sound spell amazes even me.
We brought the statue of Old Sharptooth back to the Kobold tribe as we’d promised, and it turns out that that the Shaman there, is a former Gnome (reincarnated one) who HATES Kobolds, and who’d infiltrated the tribe, and tried to destroy it from within, just like he’d done to 2 other tribes. (He’d died in a war, and got himself reincarnated as a hero, even though he was merely trying to buy his own life when ogres attacked his original gnome village). We found all of this in his journal, that I’ve arranged to ship off to his home village so that they can know that their hero is really a villain.

The alliance with the Kobolds has now been formalized as well by planting our flag, next to the tribe’s banner, and peace shall reign over the Kingdom of Cagemigorusyr (we had to change the name from Cabemisgorus, as Bongle sent along Girky, and we had Rhail join us). Much fun was had during the feast, though I’ll admit I don’t remember much. I may have ever so slightly overindulged in drink.

We have also now returned to Oleg’s Outpost and found that the bandits had been shipped off to Brevoy, as they did not uphold their peace vows. Personally, I’m hoping they get drawn and quartered. As they broke their vows, so shall they be broken.

Moonradishes were delivered, to Svetlana’s delight and she made us some nice food. Even better was the fact that the ring being delivered to Oleg, earned us an account with him worth 1000 gold. That will certainly porve handy during our negotiations awith the kobolds, and any further trade agreements that we can set up.

Still no Fey dragons has been caught. I suspect someone is ruining my traps. I’ve seen big feet tracks around the trap, but I don’t know who it is. I bet it’s Galial though. He’s always out hunting.. and he wants a Fey Dragon wing.. He KNOWS that my trap will work better than any he sets up, so he’s ruining mine… but now to prove it.. Hmm..

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.